Tuesday, 11 October 2016

HA9 - Task 3

Task 1
in task 1 i did a bunch of research on not just the game but the genre as well and what the game was made up of such as what category of game it is?, the way it looks and why it looks that way such as its style, the words they use as well as images, sound, colours and fonts. i also had to look at how the game was structured, story and gameplay as well how the game speaks and interacts with the audience. I used Prezi to show what i had learnt in a more appealing and professional standard, i also found out a lot about the genre, content, construction, conventions, codes and the modes of address used in not just FNAF but any horror game in general.

Task 2
After I had deconstructed the game I decided to interview Raychel I did this was to see if I could find similarities between my own dissection from task 1 and hers from this task. The conclusion i came to from using task 2 is that the information that i already had was enforced which was the fact that the game was good but just got too tedious to play later on because of how repetitive the game actually was and how stale the jump scares became because its the same thing every time. in managed to find all of this out by interviewing people and watching youtubers because they said their opinions and i could see how they reacted from beginning to end.

Conclusion
The conclusion to this game is that the FNAF game is a good one but for a limed amount of time and that the first game is only good because of how cheap it is but only the game series as a whole is worth how much a actual game is worth. the game is cheap along with the weak yet interesting gameplay but the lore that surrounds the game is incredibly rich making this game a must buy. Also when comparitng the deconstruction of myself, Raychel, Markiplier and Jackscepticeye i understood that we all felt the same way about the game.









No comments:

Post a Comment